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Denand peregrin drake combo
Denand peregrin drake combo






denand peregrin drake combo

For example, you could pull all your basic Plains out of your deck with an Ambitious Farmhand, or make infinite 1/1 white Spirit tokens with Emissary of the Sleepless. If you have another creature with power two or less with an enter ability you want looping, Reveillark's ability allows it to return up to two creatures. Not only is this an infinite coloured mana combo, but it's also an infinite enters-the-battlefield combo. Reveillark's death trigger will activate again, you can repeat the whole loop as many times as you want: use Reveillark to bring Karmic Guide back, use Karmic Guide to bring Reveillark back, sacrifice them both to Phyrexian Altar. Now with both Karmic Guide and Reveillark on the battlefield, sacrifice Karmic Guide to Phyrexian Altar to produce another coloured mana, and then sacrifice Reveillark. RELATED: Magic: The Gathering's Showcase Alternate Card Frames, Ranked When Karmic Guide enters, its ability will go off, and you can target Reveillark in your graveyard and return it to the battlefield. When Reveillark's death trigger activates, target Karmic Guide and return it to the battlefield.

denand peregrin drake combo

Pay the four generic and one white to cast and resolve Reveillark, and then immediately sacrifice it to Phyrexian Altar to produce one mana of any colour. To get started, you need Phyrexian Altar on the battlefield, Reveillark in your hand, and Karmic Guide in your graveyard (which is easy enough to do with its Evoke ability). Infinite mana is about as un-white as you can imagine, and yet it does have a pretty great combo available to it. In a Bant (green/white/blue) deck with a different commander, though, they fit together nicely. The downside to this combo is that, as Emiel is a Selesnya (green/white) commander, you can't use Peregrine Drake in an Emiel deck. Just flicker Peregrine Drake as many times as you need, tapping five lands every time, and you'll have a profit of at least two mana per loop. Tap all five lands to produce at least five mana, use three of it to activate Emiel on the Peregrine Drake again, and the combo is ready to go. When Peregrine Drake enters the battlefield, its ability will trigger and will untap five of your lands. Pay three generic mana to activate Emiel's ability, target the Drake, and flicker it. Combine that with Emiel the Blessed, a legendary creature who can pay three mana to flicker something, and the combo is already in place.Īll you need to do is have both Emiel and Peregrine Drake out on the battlefield. Peregrine Drake is one of the game's most popular flicker targets, thanks to its enter-the-battlefield trigger of untapping five of your lands.








Denand peregrin drake combo